![]() Textureless Mode - Complete the game on any difficulty Tomb Raider: Anniversary unlockablesĪll Egypt Music - Complete Temple of Khamoon, Obelisk of Khamoon and the Sanctuary of the ScionĪll Greece Music - Complete St. Sunglasses - Complete the game on any difficulty Silver Mini-SMGs - Complete all Lost Island Time Trials Show Enemy Health - Complete all Peru Time Trials Show Enemy Health - Complete time trials on the four Peru levels (Mountain Caves, City of Vilcabamba, The Lost Valey, Tomb of Qualopec). Infinite Shotgun ammo - Complete all Greece Time Trials ![]() Infinite Mini-SMG ammo - Complete all Egypt Time Trials ![]() Infinite Health - Complete all Egypt Time Trials Infinite Breath - Complete the game on any difficulty Plus, where is the bonus content for PS owners? You know, the company your initial user base took you up on? 360 exclusive content? Color me offended.Infinite 50 Caliber pistol ammo - Complete all Peru Time Trials And it sucks, as had these problems been rectified, this could have been THE tomb raider experience to get. Exploration was what made me continue to play this game. A-MAZ-ING, then I almost suggest taking it out completely. Unless the next tomb raider can somehow design a combat system that is amazing, like. I literally wanted combat reduced by like 95% it is that bad. It felt sloppy, evading and shooting is a terrible affair, the camera starts freaking out as you are locked on to an enemy, but you can't see the enemy, as the game engine is trying to stay on Lara bouncing around. I don't remember having this much of an issue with tomb raider legend or anniversary. I can't count the number of times I freaked out as I was on a ledge, and couldn't see where to go next, so I gathered I was to take a leap of faith in the game, only to find my deduction like two inches off. If they want to reach every console owning gamer under the sun, take care with each version. You know what I take this as? A product suffering because of multiple ports. OH LORD, this, and the camera have seriously impeached my love for Lara. Make the game all cohesive, not cartoon-y Lara vs. If they want to retain a cartoon-y look, have continuity. ![]() Seriously, after all these games, she still has the same nose as in the first playsation game, which to PSOne's credit was all they could render at the time. It seems detracting to have realistic movements placed over a character playing in realistic environments, but possessing the face of a Brats doll. However, after SO many iterations of this game, I want to see a realistic Lara. Seeing as how Tomb Raider has evolved, they got one step right. So the story is intriguing, the environments gorgeous and the soundtrack beautiful. Because not since Angel of Darkness has Lara re-discovered her ability to phase through solid objects, and get stuck on the smallest twig, stuck enough to make you wander what happened to quality control. Because Tomb Raider deserves everything they promised sans the glitches and horrible collision detection. Because crystal dynamics is more capable than this. Am I about to tear into this game given the fact I gave it a 5 out of 10? You bet your adventure seeking a$$es I am. ![]()
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